Progress so far.C to attack
X to jump
Z to run
Up to enter the door and talk to the NPCs
Enter to call the menu, attack to select an option (only item is available)
In all menus, X confirm and X cancel.
What's been done:
Defense behavior
Ground Combo Behavior
Buy and Sell behaviors
Update on various other behaviors.
In this demo, you can kill the slimes to gather experience and farm Gold Apples. Sell the apples to the merchant, and you can buy red potions. Talk to the red head and you can recover all your health, for a fee.
Known Issues: if you save, then return to the title and try new game, the actor won't be created. I'll check if there's a code call to return all game attributes to the default value, that would be ideal.
If you try to talk with a NPC whilw walking, you won't stop.
I plan to finish the Equipment Menu before uploading the updated kit.