Freeing Jack'O (WIP)

Crossland88

  • Posts: 44
This is a puzzle/platformer I've been working on for the GameJam16, it probably should be more "spooky" but i wanted to make it  Halloween based also since it is coming up soon.

Basically your a pumpkin brought to life to collect candy for the devious 'King Candy"  for unknown purposes...
Move and place objects any where  to retrieve candy's around the level, roll giant donuts to cover spikes in frosting (nulllifying them) and more game mechanics to come.

Most of the graphics came from pzuh on opengameart.com you can find him here
 http://opengameart.org/users/pzuh

This is just the level 1 intro and very much a work in progress. It was nice to have the jam push me to maybe release something  I'm hoping to have time to get 3 to 4 more levels done by sunday.
Thanks for checking it out.  :)
http://gamejolt.com/games/freeing-jack-o-wip/198190

« Last Edit: October 14, 2016, 02:27:27 pm by Crossland88 »
Making questionable quality games since HyperCard

Donni11

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  • Posts: 2182
The gamejolt link is broken(null).
Peace

Crossland88

  • Posts: 44
Fixed it, thank you.  :)
Making questionable quality games since HyperCard

Donni11

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  • Posts: 2182
Nice concept, but the controls are bugy. See the video I took :
(watch whole video ): https://www.dropbox.com/s/itbqnqllg7kxf7v/Recording%20%239.mp4?dl=0
The character can walk on thin air...
Peace

Crossland88

  • Posts: 44
Thanks for the input. I'll go over the collision boxes asap. You get to the rolling donut part?
Making questionable quality games since HyperCard

Crossland88

  • Posts: 44
Well I stayed up till about 6am programing...... I managed to only build 5 levels and a lobby room that randomly picks the next level chosen by you rolling a die. This game was rushed and probably not thought out enough, but the mechanics can be fun to play with (like rolling around giant donuts over spikes.)
Anyways fun Jam thank you everyone involved in it, it was  nice  to see so many games built so quick in stencyl lots of great idea's all around.

« Last Edit: October 17, 2016, 12:45:58 am by Crossland88 »
Making questionable quality games since HyperCard

colburt187

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  • Posts: 2403
Nice! I like the drag and drop mechanic, well done! I like story intro as well. I would like to be able to use the up arrow to jump. The physics are a bit wonky but that adds to the fun.

Crossland88

  • Posts: 44
Thanks Colburt, I definitely spent too much time on the intro and didn't leave  enough for the actual game but i wanted to have some sort of backstory   :o . Overall it was a fun jam cant wait for the next one thanks for hosting it.

« Last Edit: October 17, 2016, 01:11:21 am by Crossland88 »
Making questionable quality games since HyperCard

havana24

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  • Posts: 505
Really good game, the mechanics is cool.
Only one tip: make possible to jump with W and move with A and D (the classic WASD controls), because you are using also the mouse and right now you need to move every time your right hand from the arrow keys to the mouse and viceversa. :)

-Alessandro
My Website: www.havana24.net

Crossland88

  • Posts: 44
Thanks for the kind words guys. I guess I should of paid more attention to the controls I will definitely be changing them in the next build. Thanks for checking it out and for the feedback.  8)
Making questionable quality games since HyperCard