Totally Awesome Transitions for Cool Developers Like You [Engine Extension]

colburt187

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  • Posts: 2416
Great work Hectate, look forward to playing with this!


bonzero

  • Posts: 488
this is great! how come I didn't see this thread before, do we know if it works with stencyl 3.5?
thnx

SadiQ

  • Posts: 1795
Can't you test it? (I don't have 3.5 so I can't test myself) :(
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

Akemi

  • Posts: 23
Hey,

I wanted to use the threshold transition for my game, but it throws a compilation error on line 10, which is only:

import motion.Actuate;

I'm not sure how to fix this myself, as I tend to stick with Stencyl blocks, but if you could update it, that would be greatly appreciated! I'm running 4.0.

Hectate

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  • Posts: 4645
Ping!

Akemi inquired about this on Discord today and I took a look at it. I was able to get the code functional with the new Stencyl Engine tween engine. I'm uncertain if I can get all the transitions working again but the "Threshold" version is definitely good to go. I will update with a new version soon with at least that transition, if not more.
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

Hectate

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  • Posts: 4645
The Transitions Extension 2.0 has been released. It consists only of the Threshold transition, updated to work with the current version of Stencyl. All the same information from the first post applies. New link:

https://drive.google.com/drive/folders/1wuyPuNwG-C80MUByqArbc0M69B4bCaBL?usp=sharing
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.