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Spine Skeleton Engine Extension v0.0.4

robinschaafsma

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  • Posts: 601
Spine Skeleton by Esoteric Software
Works on all platforms

For Stencyl 3.4 and above

Stencyl extension for “Spine” (http://esotericsoftware.com) for All Platform. This extension allows you to easily integrate Spine Skeleton on your Stencyl game.

@author Big thanks to the work on spine-haxe runtime by bendmorris (https://github.com/bendmorris/spinehaxe).

<a href="http://www.byrobin.nl/stencyl/spine/SpineBoy.swf" target="_blank" class="new_win">http://www.byrobin.nl/stencyl/spine/SpineBoy.swf</a>

Features
- Spine Skeleton

How to download this extension
Go to: http://byrobin.nl/store/product/spineskeleton-for-all-platforms-stencylopenfl/
Add the extension to the cart en proceed with checkout. After you successfully placed the order, you will get an e-mail with the download link or go to “My Account” section where you can also find the download link.

Install the zip file: Go to : http://community.stencyl.com/index.php/topic,30432.0.html

Documentation and Blocks
See this page for documentation and Blocks, this page include also the testgame file and an extras folder with example Spine Skeletons.

It includes also 5 simple lesson to get you started.

Version History
- 2017-01-20 (0.0.1) First release
- 2017-02-14 (0.0.2) Updated Set and Add animation blocks to set Tracknummer.
- 2017-02-19 (0.0.3) Added 5 new blocks (Clear track with nummer, Clear All tracks, Set Skin, Get Skin, Set Attachment on Slot.)
- 2017-02-19 (0.0.4) Fix error on compile on block Get Skin

« Last Edit: February 19, 2017, 05:15:38 am by robinschaafsma »
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl



robinschaafsma

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  • Posts: 601
If you have any suggestions, please let me know.

« Last Edit: January 20, 2017, 01:07:40 pm by robinschaafsma »
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl



squeeb

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Excellent!!  Downloaded now.  ill try out tonight when i get home!

twotimingpete

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does this support skinning/shearing/mesh warping?

robinschaafsma

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  • Posts: 601
does this support skinning/shearing/mesh warping?
No does not support warping, but it can be add in the future.
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl



LIBERADO

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  • Posts: 2094
Once the documentation is read, this extension is easy to use and fantastic, but unfortunately it really needs to be optimized because currently it affects the game performance too much. Even when running on Windows format in a decent computer, the FPS can significantly drop if there are several spine actors in the scene.

« Last Edit: January 20, 2017, 07:52:24 pm by LIBERADO »
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

robinschaafsma

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  • Posts: 601
Once the documentation is read, this extension is easy to use and fantastic, but unfortunately it really needs to be optimized because currently it affects the game performance too much. Even when running on Windows format in a decent computer, the FPS can significantly drop if there are several spine actors in the scene.

In flash the FPS can drop indeed and affect the game performance, on mobile it does not effect the performance. (depending on which mobile of course)
So use it with not to much spine actors  :)

« Last Edit: January 21, 2017, 08:36:57 am by robinschaafsma »
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl



Wow!!!Thank you so much! I had been looking for this plugin for a long time. :D :D :D

designpeg

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  • Posts: 436
Awesome, this is a game changer. I've been using spine for a while - exporting to png frames. This will make things much smoother and save a stack of space too. Thanks Robin.

Guzzz

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  • Posts: 327
Is it possible to switch slots inside of the Spine file? Like change the weapon for Spineboy or give him a helm?

« Last Edit: February 09, 2017, 11:17:16 am by Guzzz »
HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110

Guzzz

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  • Posts: 327
I am facing some strange problems with Spine in Stencyl. http://community.stencyl.com/index.php/topic,50727.0.html
HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110

robinschaafsma

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  • Posts: 601
Update 0.0.2

You can now set tracknummer for animation, this way you can play multi animation at the same time.
Updated Set and Add Animation block, you have to reset you existing Set and Add blocks in you game
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl



LIBERADO

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  • Posts: 2094
Update 0.0.2
Great! The topic still says "v0.0.1", you could update it.
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

robinschaafsma

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  • Posts: 601
UPDATE 0.0.3
- Added 5 new blocks (Clear track with nummer, Clear All tracks, Set Skin, Get Skin, Set Attachment on Slot.)
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl



robinschaafsma

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  • Posts: 601
UPDATE 0.0.4
 Fix error on compile on block Get Skin.
byRobinGames.com


I'am not always on the forum, you can mail me if you have an question. info@byrobin.nl