How can I make my platformer character float down slowely?

somersetjc

  • Posts: 40
In my 2d platformer, I want to have a character that will float (fall slowly) when you are holding the up arrow after you double jump Sort of like Peach in Super Mario 3d World. Is there a way I can make the actor fall slower without changing the gravity for the entire stage? I am using the jumping and double jumping behaviors.

greatanthony

  • Posts: 168
i think there are many ways to do this.......

explore your actor's physics and then work on SET LINEAR DAMPING............

LIBERADO

  • *
  • Posts: 2660
Add this event to your actor:
   
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

somersetjc

  • Posts: 40
Add this event to your actor:
   


Thank you it worked.