3.4.0 (Final) - February 14, 2017

Jon

  • *
  • Posts: 17516
After a long series of betas, 3.4.0 is finally out!

Get it now

See this page for the list of changes.

Changes since Beta 5
Code: [Select]
(b9300) Tile size is now correct when importing above 1x scale (issue #680).
(b9299) Origin points are now updated when saving actors (issue #378).
(b9298) Modified the image instance blend mode block to clarify that it is flash only (issue #460).
(b9297) Fixed blur transition by forcing pixel size to 15.
(b9296) Help text for random integer block now correctly says that both numbers are inclusive (issue #469).
(b9295) The scene designer no longer changes default zoom based on web scale.
(b9294) Changed "transparency" to "opacity" in the set joystick transparency block (issue #703).
(b9293) Fix: Can't compile with fonts.
(b9291) Fix for b9289 startup error.
(b9288) Fix: Creating a background and later applying scrolling/parallax works now.
(b9287) Fixed shader uniform uResolutionUs (the 1x Stencyl resolution).
(b9286) Fix: Updating behavior properties causes the classname to use the wrong ID.
(b9285) Fixed an issue with spin tween and setting actor direction (issue #407).
(b9284) Fixed issue with slide tween and setting X/Y of an actor (issue #407).
(b9283) Removed android.permission.GET_ACCOUNTS and android.permission.USE_CREDENTIALS from Google Play Games AndroidManifest.xml (http://community.stencyl.com/index.php?issue=678.com3723#com2398)

TornadoMan

  • Posts: 163
After a long series of betas, 3.4.0 is finally out!

Get it now

See this page for the list of changes.

Changes since Beta 5
Code: [Select]
(b9300) Tile size is now correct when importing above 1x scale (issue #680).
(b9299) Origin points are now updated when saving actors (issue #378).
(b9298) Modified the image instance blend mode block to clarify that it is flash only (issue #460).
(b9297) Fixed blur transition by forcing pixel size to 15.
(b9296) Help text for random integer block now correctly says that both numbers are inclusive (issue #469).
(b9295) The scene designer no longer changes default zoom based on web scale.
(b9294) Changed "transparency" to "opacity" in the set joystick transparency block (issue #703).
(b9293) Fix: Can't compile with fonts.
(b9291) Fix for b9289 startup error.
(b9288) Fix: Creating a background and later applying scrolling/parallax works now.
(b9287) Fixed shader uniform uResolutionUs (the 1x Stencyl resolution).
(b9286) Fix: Updating behavior properties causes the classname to use the wrong ID.
(b9285) Fixed an issue with spin tween and setting actor direction (issue #407).
(b9284) Fixed issue with slide tween and setting X/Y of an actor (issue #407).
(b9283) Removed android.permission.GET_ACCOUNTS and android.permission.USE_CREDENTIALS from Google Play Games AndroidManifest.xml (http://community.stencyl.com/index.php?issue=678.com3723#com2398)

Will Stencyl ever come
line breaking
possibility?
My name is Jason & (and) I am from N. USA & I live in N. USA & I was born in N. USA
http://community.stencyl.com/index.php/topic,31002.new.html#new < awesomest Stencyl suggestions ever.

Tepastelija

  • Posts: 51
Nice work Stencyl!  :)

btw: If you launch newest build (at least on windows) and after that click about stencyl, it still says beta 4 on windows that opens :P

Donni11

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  • Posts: 2175
Yay, finally! Thank you Stencyl Team! Great job :) !
The Stencyl Discord Channel , Where the real Stencyl work happens ;).


Mineat

  • Posts: 299
I found the stage width/height for my project at -1. What happened? Thanks, BTW.
Edit: Found it! It was the "canvas" scale settings of my project!

« Last Edit: February 16, 2017, 06:01:21 pm by Mineat »

betofantasioso

  • Posts: 76
Hi thanks for the update.

I'm running Mac OS High Sierra and can't get test my games on Stencyl. What can I do? I saw similar posts in the forums but I couldn't find and answer.

Hope you can help me.

tabletop

  • Posts: 340
When is 3.5 being made public.

Donni11

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  • Posts: 2175
When is 3.5 being made public.
Wondering about this too. That last public beta was  Build 9300 - February 14th, 2017. That was over a year ago.
We are in July 2018. Any news on this?
The Stencyl Discord Channel , Where the real Stencyl work happens ;).