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Upon testing a game on Windows, I get "[haxelib.exe] Access is denied."

fillergames

  • Posts: 610
It then refuses to run and save and run the Windows executable, Flash and Flash Browser works fine, though.

What would be the reason for this? Should I delete, and recompile the Windows game folder?

EDIT: Other games work, but only one doesn't. So I assume a clean recompile would fix it?

EDIT 2: Running the app in debug mode makes it work fine, but I doubt anyone cares, seeing my last questions never getting answered.

« Last Edit: March 20, 2017, 12:55:31 am by fillergames »
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fillergames

  • Posts: 610
Looking deeper into it.

-It happened randomly, dunno what caused it, but whatever.

-It seems that everything but the exe is compiled, as it's no longer present. I assume something is causing the "Access denied" error?

-Doing a clean compiled proved useless.

Logs have been provided as an attachment. I need help fixing this, as It'll slow down game development for me quite a bit. Since I feel like Flash isn't as good for testing as it was in earlier builds of Stencyl.

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fillergames

  • Posts: 610
Running it as admin did nothing at all. Wouldn't make sense to me as a fix at all, either. As any other game works fine for Windows testing, except the one I've been working on for a bit.
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fillergames

  • Posts: 610
Looking back and forth at issues, I decided it'd be better to just restored a (happily recent and compiling right) backup of the game, and copy and paste/recreate the changes, as it won't take as long, nor will it be as infuriating as to why this declined access happens.
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fillergames

  • Posts: 610
Alright, so I found the issue:

My anti-virus was acting a bit too stern that a program was making constant similar exe files for some reason.
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