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Frosty Pop's rvlvr Featured in New Games We Love

Bhoopalan

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  • Posts: 958
Hi,

Just wanted to share that Frosty Pop's rvlvr is featured in Apple's 'New Games We Love':

http://www.frostypop.com/#rvlvr

Now that he's a familiar face here, yet he hasn't posted about the game. So I assume he hasn't used Stencyl for this game. But I hope we can still wish him best for another of his feature.

P.S: From the description, it appears as if it's just an update. However, the game is featured in New games. Not sure what is right. Anyhow, congrats for another feature. 
If I helped you at anytime, help me back build my twitter followers :)
https://twitter.com/imbhoopalan

designpeg

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  • Posts: 466
Hi Frostypop, great game!  I see you've embeded imessage stickers in the ios version. Did you export to xcode to do this? or is there another way to do this? (I already have a sticker app in the app store that relates to my upcoming game, and I'd love to combine item like you have)

FMStudioGameDev

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  • Posts: 112
Hi Frostypop, great game!  I see you've embeded imessage stickers in the ios version. Did you export to xcode to do this? or is there another way to do this? (I already have a sticker app in the app store that relates to my upcoming game, and I'd love to combine item like you have)
Have a look here:
http://community.stencyl.com/index.php/index.php?topic=50267.msg281210#msg281210

frostypop

  • Posts: 76
Hey Guys,

Thanks! Sorry, this one wasn't done in Stencyl. :) This was done in Unity. It has a rather complex algorithm to calculate and create the over 15,000 puzzles the game needs to generate (probably closer to over 20,000).

Cheers!

Bhoopalan

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  • Posts: 958
Hey Guys,

Thanks! Sorry, this one wasn't done in Stencyl. :) This was done in Unity. It has a rather complex algorithm to calculate and create the over 15,000 puzzles the game needs to generate (probably closer to over 20,000).

Cheers!

I think it's no harm to post in Chit-chat though as you're now one of us. Is it just an update or a new game? If just an update, it's strange to see in 'New games we love' category isn't it?
If I helped you at anytime, help me back build my twitter followers :)
https://twitter.com/imbhoopalan

frostypop

  • Posts: 76
It's a new game, featured globally today. Thanks!

frostypop

  • Posts: 76
Hi Frostypop, great game!  I see you've embeded imessage stickers in the ios version. Did you export to xcode to do this? or is there another way to do this? (I already have a sticker app in the app store that relates to my upcoming game, and I'd love to combine item like you have)

Yeah, there is a work around that FM graciously posted. It's doable,  though for certain. :)

frostypop

  • Posts: 76
For those interested, this is the global featured count:


designpeg

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  • Posts: 466
Re: Have a look here:
http://community.stencyl.com/index.php/index.php?topic=50267.msg281210#msg281210

Fantastic thanks!!! this solves my problem - at the moment I can open my games in xcode, and build with stickers, BUT the game i've been working on for the last year won't open in xcode for some reason??

Thanks.