3D Library Adventure

mdotedot

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 Block to be used. Three versions: String, File in extras folder and online HTTP
 

 

 Results
 
 Flash
 

 

 Windows
 

 

 Macintosh
 

 

 iOS
 

 

Didn't try Linux/Android
 
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greatanthony

  • Posts: 168
always delighted to see this journal's progress! :)

mdotedot

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Thanks for the nice comment @Anthony



Today I worked on a bug where there were two (or more) freeform shapes where only one got saved.

And made an Android version of the editor! (Which you can download from the site if you want!)
Latest version: http://photoquesting.com/Draw3D




Also, I modified the block extension to not display immediately and that you can use the name to display it



And do animation on the mesh when you need it:




Resulting in :





Now back to the demonstration games and incorporate some self-created-objects.
 

Hanging out in the Chat:  http://www.stencyl.com/chat/

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

mdotedot

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Today I worked on the Balloon 3D game and made these assets:






Resulting gameplay:








Yeah I know the conveyorbelt is turning the opposite way in the last one: I corrected it after making the gif :D

By the way : the blue ball is the second player -> it is a cooperative multiplayer game.
 
 
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mdotedot

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Due to my vacation I can do a lot more.

Today I revisited the Sokoban 3D and changed perspective again


You can play it yourself (with a friend as well) Local Multiplayer Sokoban in 3D


Edit -> Also:

Completed the Balloon Game (Demo)


You can play it yourself (with a friend as well) Local Multiplayer Balloon in 3D




 
 


« Last Edit: September 26, 2018, 11:24:21 am by mdotedot »
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mdotedot

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For the editor:

I had troubles getting things to rounded numbers with the default slider which was frustrating.
Decided not to implement text-input but rather use 'buttons' to fine-tune the navigation.




Probably I'm not going to work on 3D stuff the coming week, since I want to do some other 2D image stuff.

 
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Adder

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The 3d html demos don't seem to work for me; All I get is a black screen.
Hiss hiss

mdotedot

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Which browser and version do you use Adder? 
Also, can you copy / paste the error from the browser console?!
Chrome : Right Mouse Click : Inspect : Console
IE (> 11.0) :  F12 : Console Tab
Safari : Right Mouse Click : Inspect Element : Console
Firefox : Right Mouse Click : Inspect Element : Console
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mdotedot

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The couple of weeks I've worked on some 2D stuff but also joined a chat on openfl community on antialiasing.
Turns out there is a fix for HTML5 and Windows not using anti-aliasing.

Before the fix the HTML5 output of non-texturized shapes looked like this:


And with the fix the outline is :


The fix is by the way this extension file (include.nmml)
Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<project>
 <define name="openfl-share-context" value="" unless="flash" />
 <window background="#00000000" antialiasing="4"  unless="flash" />
</project>

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mdotedot

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The past days I've tried to get a Stereo 3D effect so that a game can be played with a VR-HeadSet.




In the progress of debuging the Stage3DProxy I've made a project where I could use example code from the web in Stencyl.
Here is the Stencyl Extension for the Code Lovers amongst us who just want to code in HaXe :  Away3D/OpenFL extension    (sample template .stencyl included in the extension)


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Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.