iStencyl Game Jam (Original Topic)

mvsprojects

  • Posts: 71
I will participate!
Let's see how I do...
Boing Ball coming soon...
Co-Opetative coming soon...

MV's Projects- Something to Enable

Joe

  • *
  • Posts: 2480
Is the license for lifetime?  Or one year?  Not specified in the rules.

For a year.

mvsprojects

  • Posts: 71
So, by source project, you mean to give you the file in the .swf format?
Boing Ball coming soon...
Co-Opetative coming soon...

MV's Projects- Something to Enable

Jon

  • *
  • Posts: 17523
The Stencyl project located in your games folder.

If you are uncomfortable with that, you can give us the xcode project instead that's in the games-ios folder, but that one is much larger.

We won't accept SWF's - the point is to play this on the device. :)

Satyre

  • *
  • Posts: 270
I'll give it a try to, as my first challenge ;)

Will there be a testing phase of the games when we submit the source folder?
I am not able to test it in a simulator or on a device.

ChunkyMonkey

  • Posts: 430
I'll give it a try to, as my first challenge ;)

Will there be a testing phase of the games when we submit the source folder?
I am not able to test it in a simulator or on a device.
Same here. I hope that I'm wrong on this one, but I assume there won't be a testing phase, which sucks cause it's like submitting a painting when you're colorblind.  :-\

Jon

  • *
  • Posts: 17523
I'll look into a way to get a "trial" of server-side builds working, without impacting our paying customers. It'll take a while, though.


cosmoarcade

  • Posts: 111
cool, i'm going to participate.. best of luck everyone

« Last Edit: December 16, 2011, 09:21:16 pm by cosmoarcade »

Abigayl

  • Posts: 807
I may give it a shot too... although without a mac and without the pro version, it'll be a blind upload.  :-\
If you need help, please check my tutorials either here or Kongregate (http://www.kongregate.com/accounts/Abigayl) or come over to my stream: http://www.livestream.com/poweredbyflowers

Jon

  • *
  • Posts: 17523
I'm working on a trial of the server-side builder this weekend. Fingers crossed, it'll be ready next week. There will be some minor restrictions, so that the server is fairly shared but it should be enough to get you all going.

Ethan

  • Posts: 177
I'm looking to get involved in a project that needs an artist.

austlang

  • Posts: 38
Count me in. Developing an iOS game on a PC without a Pro license as well, but don't count me out...

Jon

  • *
  • Posts: 17523
For those of you who are PC-only, do any of you have an iOS developer license?

Even if/when I provide the trial of the builder, you'll still need the license to complete the build (Apple's requirement).

vikingpotato

  • Posts: 854
Yes am getting a developer license, but cant get a mac right now :(
So am a PC only contestant with a developer iOS license, hope u can help