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Programmer Required for RPG Platformer


  • Posts: 1
I've been struggling for several weeks to successfully create an RPG Platformer.  I've already implemented player movement, jumping, and a "switch character" function, but I'm still having trouble with attacks.  Essentially, I'd like the attack button to perform a different type of attack (melee, projectile, and vertical) depending on which character is active.

I'm willing to pay.  Drop me a line if you're interested and I'll provide you with more info regarding the game.


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  • Posts: 688
You could create a game attribute (number or text would be best) depending on the active character, and have the effect of the button actor trigger different attacks depending on the attribute's value.
I’m the guy who made the Poppytail series, The World of Elecreatures and Century Game.

Please PM if you need to contact me as my emails have been removed due to nearly thirty scammers targeting me.


Contact me in private message i can make it for not much