Survival (working title) NOW WITH GPS MOVEMENT... ish

squeeb

  • Posts: 1418
I'm really intrigued by this. It's got great potential. Any idea of where you're taking this?

I was wondering the same thing. Great looking progress, though!

Thank you guys! I appreciate it!  Its coming along. 
 Problem is.. i have many ideas.. apps and games.  some big amd some small.. im trying to decide which one to do first
I have an idea of a simple game where you walk around in real life and collect and dodge things.  I may do this one tomorrow, to just see how it plays...
Also, anyone have ideas of legal issues with being in game in real life.. as in.. pokemon go having all the warnings.. ill make my game not playable over a certain speed also.. i have the speedometer built in.  I dont want anyone wandering into the street to get something in game haha

designpeg

  • Posts: 614
THis looks cool. How did you get the gps coords n to stencyl?

squeeb

  • Posts: 1418
THis looks cool. How did you get the gps coords n to stencyl?
Thank you!  I am using an extension M.E. put together for me.  It seems to work well.. im still testing it out to see what i can do with it

Bombini

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  • Posts: 1092
Looking great!
What exactly is the idea behind it?

squeeb

  • Posts: 1418
Looking great!
What exactly is the idea behind it?
Thank you guys! I am mostly making the engine now.  I have a few ideas for apps and games using it.. mixing real life with games
Here is rhe inventory and pickups started.. when you walk close to pickups in real life.. then you can interact with them
<a href="https://www.youtube.com/v/mKt8hibXWB0" target="_blank" class="new_win">https://www.youtube.com/v/mKt8hibXWB0</a>

squeeb

  • Posts: 1418
Smoothed out movement a little and working more on inventory .. i added a speed variable zoom out and in.. works nice when driving.  Ill show that video soon
<a href="https://www.youtube.com/v/7QxX0MqBGVI" target="_blank" class="new_win">https://www.youtube.com/v/7QxX0MqBGVI</a>