Hello, I'm a newbie to Stencyl, I'm currently making a scene where I would like to generate ten animations of my actor type, I would like them to be randomly shuffled each time they are generated so I made this code on the image attached.
I made an attiribute count which takes a random integer from 1 to 11 at the first part of the looping event.
So the logic is to show an animation that is not the generated random number for every actor creation.... So as the result I was hoping that it would show all the animations in the actor type jumbled randomly, instead all the actors I made were switching, making it seem a gif . How do I do what I want to do?
In another approach I could,
1. Generate all the actors.
2. Switch every actor to a random one, by the logic that if the animation is taken it doesnt switch to it anymore.
I want to put it into code but stencyl has this fun puzzle styled coding which is good, but I can't seem to get the hang of it of how it thinks.
Disclaimer: I ran through the crash course video. But really... i need a bit of help here, and I can find my way for the rest.