How to Suppress the 90% Memory Usage Warnings

Silux

  • Posts: 438
I can't launch the setup! :(
Currently working at:
Starwarrior 2097(my main project)
How to make successful games in Kongregate and the world(article)

Jon

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Try the 1 GB version. There seem to be subtle rules we don't understand that prevent the 2 GB from running on a computer, even if you have 2 GB or more memory.

marcwilhelm

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This is great!  I have 8GB of RAM on a Mac, can we have a 4GB version?  :o

Jon

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AFAIK, Java doesn't let you go above 2 GB for some reason. I have 12 GB on this computer, and Java doesn't let me use more.

Joe

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AFAIK, Java doesn't let you go above 2 GB for some reason. I have 12 GB on this computer, and Java doesn't let me use more.

You know what? I bet a 64-bit JVM would have a higher heap limit.

Edit: Googling confirms this: http://publib.boulder.ibm.com/infocenter/javasdk/tools/index.jsp?topic=%2Fcom.ibm.java.doc.igaa%2F_1vg00014884d287-11c3fb28dae-7ff6_1001.html

nev

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  • Posts: 386
A couple of questions:

- Are the files on the first post "compatible" with v1.4.1?
- I have a Mac Mini with 2Gb RAM. I see that for Windows there is a 1Gb version: is there the possibility to get the same for Mac? Or, is the 2Gb version working also on a Mac with as low as 2Gb total ram?

Thanks!
Nev

BananaPajamas

  • Posts: 4
Nev,

One of the files worked for me, sort of.  I used the .zip and it made the 90% error window not appear as usual and I noticed a slight improvement in performance.  Still waiting to see if the window will pop-up as I use SW longer. I'm using a MacBook Pro OS 10.6.8 with 4GB.

BP

BananaPajamas

  • Posts: 4
Just got the 90% window, not sure why, I have not been doing much...

Xietao

  • Posts: 725
Thanks, the linux version works.
Free Time:
Monday, Wednesday, Friday: 13h
Tuesday, Thursday, Saturday, Sunday: 7h
Loving Linux...

Jon

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For Windows, we've got a new EXE that I think will universally work now. You no longer need to download any alternates except this one.

Let me know if this isn't the case - http://dl.dropbox.com/u/2769678/Stencyl.exe - this will ship in Stencyl 2.0 and only works with 2.0 - you can't use this with 1.4.x or before.

TomEllard

  • Posts: 27
I'm pretty desperate for a Mac OSX version of this.
My class is making an adventure game and it's graphics heavy. We're using 4Gb Macs.
I'm trying to figure a way to load/unload assets on the fly but even in the builder the memory is draining fast.

Cheers.

P.S. First class ever that the students haven't dissed the software. A world first.

Jon

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You're talking about the toolset, not the iOS games themselves, right?

Also, the article talks about how to do this on a Mac.
http://www.stencyl.com/help/viewArticle/137/

« Last Edit: April 03, 2012, 09:36:44 pm by Jon »

TomEllard

  • Posts: 27
Thank you. Missed that!

k0untd0une

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Hi, I'm still getting the 90% Memory Usage warning every time I start up Stencyl.  I'm using Stencyl 2.0 and have applied every fix for the Windows version here.  Even allocated more memory to Java (I have 3 gigs) and I still get the message.  If anyone can help with my problem, I'd appreciate it.

Joe

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How much RAM do you have on your machine?