Inventory System Help

squeeb

  • Posts: 1274
im just starting building my inventory system for my game.. im new to lists and trying to figure out how to keep track of items in bag and equipped.  like when you open up the bag, the items that are stored there should show up in the bag.   i dont need anything polished, maybe an inventory template of sorts.  does anyone have anything i can use? or point me in the correct direction

Luyren

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  • Posts: 1421
I've attached an old version of a behavior to handle inventory that I have. It provides custom blocks to manage the inventory, option to save it in a game attribute and a few options to limit maximum amount of items.

It's just the behind the scenes though; for displaying all the things in the inventory you'd have to make your own. Hopefully this can help you get started.
Working.

squeeb

  • Posts: 1274
yes!! i think thats exactly what i need.  i can display the inventory easy enough! i will play around and figure it out!  thank you