I'm trying to make a golf ball movement for a golf game, but I'm not sure how to get the movement right. I have a pretty crude system where you can rotate the ball and then hold the jump bar to hit it, but it doesn't feel like golf. So my question is this:
How can I make my controls more akin to a normal golf game (i.e. Have the ball follow the mouse, and have some sort of power meter the strength of the swing)?