Doesn't compile to Android

DCameron

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  • Posts: 61
Made a couple of fixes to my game, but it doesn't compile to Android any more, testing to Flash player still works.
Attached the log file, any ideas?
Artist for hire: http://community.stencyl.com/index.php/topic,49739.0.html

Play my games on Kongregate:                                     Get updates on my Patreon page:

rob1221

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  • Posts: 9199
Open the Follow Path behavior and change the internal variable names of "_X" and "_Y" to something else that's not a single letter.  In the latest builds I don't think this error happens at all even when using an older Follow Path behavior (or any other behavior with that problem).

DCameron

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  • Posts: 61
Thanks I managed to get it to compile okay, but when I try to upload the update to Google Play Console it says the certificate is the wrong one:
Upload failed
You uploaded an APK that is not signed with the upload certificate. You must use the same certificate. The upload certificate has fingerprint:
[ SHA1: xxxxxxxxxxxxxxxxxxxxxx ] (edited)
and the certificate used to sign the APK that you uploaded have fingerprint:
[ SHA1: xxxxxxxxxxxxxxxxxxxxxx ] (edited)
Not sure what is wrong, i may have created a new certificate, any way of retrieving the original, or fixing this some other way? 
Artist for hire: http://community.stencyl.com/index.php/topic,49739.0.html

Play my games on Kongregate:                                     Get updates on my Patreon page:

rob1221

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  • Posts: 9199
According to this you won't be able to update unless you still have the original keystore that was used to publish the app.
https://stackoverflow.com/questions/4843212/the-apk-must-be-signed-with-the-same-certificates-as-the-previous-version