Donut Cannon- Four years after starting


  • Posts: 242
I've started a lot of projects over the years that I never finished even though I liked a lot of them. I finally decided to go back and finish up a game I started almost 4 years ago. After a few weeks of polishing, it is ready for release!  It's a puzzle platformer about a donut that is also a cannon.

« Last Edit: November 01, 2018, 08:50:47 am by kantieno »
Play my new game "Hidden Valley Ninja" here:


  • *
  • Posts: 1376
Congratulations to this very nice game!
I enjoyed it and will play further.

Small feedback:
  • Remoce the "press R" wehn you die and let me play again right away
  • The collisions are sometimes a bit off (i had the impression) and i could not jump on a platfrom right away but landed at the corner somehow



  • Posts: 242
Thanks for the feedback! That's a really good point about having it just automatically reload, will push that update!

Collisions are definitely a little off, I might try tweaking them more, but I ended up having to settle with some weird collisions based on the way I was handling layering.

Thanks again!
Play my new game "Hidden Valley Ninja" here:


  • Posts: 103