compiled game is 64 bit ...Can it be built as 32bit?

harshhsrah

  • *
  • Posts: 66
We need the compiled Windows exe to be 32 bit which is the requirement of my distributor. Currently the game exe is showing as 64bit and is built using a Windows 64 bit machine. Can we compile and build a 32 bit .exe for the game on a 64 bit machine.
I read elsewhere in the forums that stencyl builds a 32 bit game by default, but it doesn't seem to be the case.

iii

  • *
  • Posts: 190
I read elsewhere in the forums that stencyl builds a 32 bit game by default, but it doesn't seem to be the case.

Didn't realize the latest private build now compiled to 64bit.
Good to hear, at least for me.
No longer need to modified the compiled .exe to be able to use up to 4GB of Ram, from 3.5GB.

It used to be 32bit by default for the .exe.
If I'm not mistaken the public build, b9300 is still compiling to 32bit.

harshhsrah

  • *
  • Posts: 66
Will check b9300 but I need to use 3.5 for my game as there are some limitations with the 3.4 public build and can't go back now.
So is there any way that I can compile a 32 bit exe while running Stencyl 3.5 on a Windows 64 machine?