Dead Enemies ???


  • Posts: 19
Hello, someone could help me with this simple problem.
the question is that I have an enemy that dies when my character hits him like Mario, but when I kill the enemy, all the replicas die at the same time, someone would save how to solve it.  ???


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  • Posts: 668
Hey, Geminis - Do you want to put some screenshots of your logic up so we can see what you have done?


  • Posts: 1862
It sounds like you're using using the 'all actors of type' block, but yeah, we need to see your code
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