My New Project

JeffreyDriver

  • Posts: 2010
Really liked what you have so far.

I got the keycard, but couldn't interact with the keycard reader. I'm not sure if I'm at the wrong place, or if that part is not done yet.

Interesting premise, of course adding sound will help a lot to set the mood, but I really liked it so far, specially the opening puzzle. Perhaps you could add a shortcut with the keyboard, where you press a key, and next time you click with the mouse it automatically checks or interacts with the environment (and have an indicator on the HUD showing which one is active). I understand the need for a mouse-only setup, but adding this shortcut could speed up things a lot.

Also, and most importantly, you need to revise the opening text. There are typos and some missing words, and you don't want this type of mistake at any point in the game, much less in the opening.

Thanks. You need to do something with the keycard before you can use it.  Maybe that puzzle needs something to guide teh player a little better.

The keyboard shortcut is a great idea. I'll look at implementing that.
Current Projects:
The Grand Grimoire Chronicles Episode 1 now on Kongregate!.
I always appreciate useful feedback. Thank you.
www.jeffreydriver.co.uk

Bombini

  • *
  • Posts: 1242
Hi Jeffrey,

i am a bit late to it but i like it a lot. The visuals are as ususally "your style" and fresh.
The gameplay is fun and i realy like the vibe of the game.

Some usability minor observations:
  • I would love to walk diagonal. It feels weird that i cant.
  • The screens do not change when i walk towards an arrow tro the end of a screen without releasing the arrow button.
  • Maybe you want to add a system which makes it easier to understand whats interactive and what not (like highlighting the items a bit on touch) - might also make it to easy

Cheers!
[/list]

JeffreyDriver

  • Posts: 2010
Hi Jeffrey,

i am a bit late to it but i like it a lot. The visuals are as ususally "your style" and fresh.
The gameplay is fun and i realy like the vibe of the game.

Some usability minor observations:
  • I would love to walk diagonal. It feels weird that i cant.
  • The screens do not change when i walk towards an arrow tro the end of a screen without releasing the arrow button.
  • Maybe you want to add a system which makes it easier to understand whats interactive and what not (like highlighting the items a bit on touch) - might also make it to easy

Cheers!

Hi Bombini,

Thanks, though that was the first one. The most recent game has changed a lot. It's now quite different.
http://www.stencyl.com/game/play/40137
Current Projects:
The Grand Grimoire Chronicles Episode 1 now on Kongregate!.
I always appreciate useful feedback. Thank you.
www.jeffreydriver.co.uk

JeffreyDriver

  • Posts: 2010
Added another feature whereby when you look at certain objects, you see them rather than just getting a text description.  It doesn't just make things a bit more interesting but I think it can be used to make things creepier.
Current Projects:
The Grand Grimoire Chronicles Episode 1 now on Kongregate!.
I always appreciate useful feedback. Thank you.
www.jeffreydriver.co.uk