[Stencyl 3.5/4.0.x] Away3D Extension

mdotedot

  • Posts: 1653
Excellent. I will update the extension repository with this extension.

Thank you for your report and help.

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

NerdinaNutshell

  • Posts: 251
Is there a way to change how textures get applied to objects, more specifically keep them from stretching on certain sides of objects such as cubes/make the texture repeat on each side? Thanks.

Edit (answer to my own question): You can use normal and specular maps, the Away3D_V96 has a behavior that demonstrates this.

« Last Edit: April 02, 2020, 10:53:55 am by NerdinaNutshell »
*Puff*

mdotedot

  • Posts: 1653
Not sure if I understand you correctly. The texture is repeated automatically.

Maybe you mean how you can control each face independently?


The same image is applied to a plane and a cube. The plane gets a spriteanimator so it acts kind of like an animation.
The Away3D Demo game has also a spriteanimator in it.

Here is the source stencyl file: http://photoquesting.com/stencyl/switchscene.stencyl
Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.