I just changed the day/night cycle's colours into something I think is a bit nicer. Luyren helped me fix a bunch of problems with that as well (thanks!)
Now, I'm going to work on gameplay stuff again. I still need to make wildgrass, but once I do, I'll add a craftable scythe so you can collect plant material and random seeds. Then you can replant grass and grow a few other things that you find in the grass. Perhaps carrots, grapes, strawberries, potatoes, corn, turnips... Pumpkins! Spooky season time!
The scythe could also be used as a weapon, too...
Oh hoof. Making pathfinding enemies is hard.
Next update will probably be the grass/scythe/farming one, then maybe the one after will be enemies.