Insurgence of Forgotten Fairies

Akemi

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  • Posts: 7
  I'm not quite sure what you mean. I understand the idea behind a border around the game area, but how would borders around the text work?  Just boxes around the text, or something more complicated?

JeffreyDriver

  • Posts: 2074
Yeah, just a box/frame around each bit of text.
Current Projects:
The Grand Grimoire Chronicles Episode 1 now on Kongregate!.
I always appreciate useful feedback. Thank you.
www.jeffreydriver.co.uk

Akemi

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  • Posts: 7
  I don't really love the idea of a frame around the text, but I did experiment with something similar:


  It looks a bit cluttered right now, but I think with some tweaking it could work. I also edited the 3D background a bit, and it looks a lot nicer.

Akemi

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  • Posts: 7
 I started implementing Potential Shifts/bombs.

 This is Kiyoko's A-type bomb: "Charge Danmaku: World Ender". So far I've got bomb damage and triggering working. I still have to implement a limit to bombs, as well as a way to acquire them.