Is there a way to change the "Actor Type" from "Normal" to "Cannot be pushed"?


  • Posts: 23
I want to use push on an Actor so that it stops when it collides with a tile but then I want to change it to "Cannot be pushed" so that the player cannot push it.


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  • Posts: 1670
You can configure the actor groups so your actor collides with tiles but not with players. Actors can also have multiple collision boxes, each one can be configured to be of other groups or being solid or not.

If that's not it, you can just store the X and Y coordinates of your actor in an attribute the moment it can no longer be pushed, and from that point on set the actor's X and Y positions to the stored coordinates.