A small tip for stencyl, rather when to use it

Bits360

  • Posts: 9
Stencyl is good for 2d games, But is almost useless for anything 3d. For 3d games you usualy have to use an engine built specifically for it, Usualy unity, but I have found far better luck with Unreal engine 4, which has an oddly similar setup to stencyl. This is for all the people still looking to do 3d, just pick up blender and unreal and build to your hearts content.

LIBERADO

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  • Posts: 2660
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.



choppedupmonkey

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  • Posts: 604
My name is Jason, I live in America, and I am 18 years old

"Focus more on the product than profit, for the profit will come after the product." -Me



ceosol

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  • Posts: 2263
Thanks.

It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.

irock

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  • Posts: 2882
Thanks.

It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.
It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.

corbanwolf

  • Posts: 165
Thanks.

It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.
It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.

squeeb

  • Posts: 1560
Thanks.

It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.
It is actually quite enjoyable programming 3D in stencyl. People take Unity and UE4 for granted since they did the background work and vector calculations. In order to program 3D in stencyl, you have to do the calculations yourself. I've done it, merrak has done, mdotedot has done it. Stencyl is not useless for 3D, you just have to put in some more time and effort.

That being said, sure if you want the background work already implemented, then unity, ue4, cryengine, lumberyard, etc., would be the way to go.





I'm PurpleKingCrazy and I'm Crazy! Thanks For the tips!

RosalinaGalaxer

  • Posts: 239


I'm PurpleKingCrazy and I'm Crazy! Thanks For the tips!
¿uʍop ǝpᴉsdn ɹo 'dn ǝpᴉsuʍop
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