Line Up: Dots! Coming March 27 on iOS!

rodolfovs

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  • Posts: 136
Hello,

On March 27 will be released the game Line Up: Dots! for iOS. It's a simple puzzle to connect the dots in order, but as levels get past the difficulty and challenges increase.

Play on iOS: https://itunes.apple.com/app/line-up-dots/id1451004705?mt=8

Play on Android: https://play.google.com/store/apps/details?id=com.rodolfoseabra.lineupdots

Line-Up: Dots! features include:

- Free forever.
- 5 worlds with different levels of challenges.
- 300 levels with gradual increase of challenge.
- Connect dots, collect stars, enter portals and go in the right direction.
- Fun different themes.
- Help system for you.
- Game Center achievements.
- Support for iPhone X's display.

Trailer:  https://www.youtube.com/watch?v=9jxhgw3ui8Q

<a href="https://www.youtube.com/v/9jxhgw3ui8Q" target="_blank" class="new_win">https://www.youtube.com/v/9jxhgw3ui8Q</a>

« Last Edit: April 01, 2019, 06:19:32 am by rodolfovs »

mdotedot

  • Posts: 1551
Nice. This looks like something that I would want to play on my android. Any plans for android version?
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Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

rodolfovs

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  • Posts: 136
Hello mdotedot,

Thanks for the words!

Yes, I have plans to make it available to Android soon after launch for iOS.


mdotedot

  • Posts: 1551
awesome!
I've removed the ads by buying the android version!

One small change would make a lot of difference: the ability to change the path while making the level, but without it will still be a great game!

Hanging out in the Chat:  http://www.stencyl.com/chat/

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

rodolfovs

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  • Posts: 136
Thank you! This gameplay update is in my plans soon!

mdotedot

  • Posts: 1551
Thank you for this game.

Both my girlfriend and myself are hooked on this at the moment.

Very challenging and it inspires me to revisit an old game that has a bit of a similar mechanic to port it to Stencyl.
My take on the lines are a bit different as it works with other objects in a level. For instance:


Did you procedural generate your levels? Because we are amazed that you have 900 levels?!?!

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rodolfovs

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  • Posts: 136
Hello Mdotedot,

Thank you for the compliments! I'm glad my game is pleasing because it did a good job to do it.

Has your game already been released on any platform? I was curious to test it and to find new ways to connect the dots.

About my game, in fact the game has 300 levels and in each level you have the possibility to collect up to 3 stars, which results in 900 stars in total. I plan to launch new levels on new updates.

To create the levels I have a model scene with the maximum of possible dots, and in my image editing file I have the white platform also with the maximum of possible dots, and from there I create the levels inversely, in the scene model I draw all the way I want and then I define the locations of the stars and the starting numbers.

mdotedot

  • Posts: 1551
Ah, ok. So you have an editor made for it. Cool.

You can get the game here:  http://mazeland.net/maze4k.zip
You need appletviewer (it comes with JDK, so you might have it when you run stencyl on your system ...)
It was made for a java 4k competition long time ago (2010). The goal was to create a game under 4k in size.
http://www.java-gaming.org/index.php?board=64.30

The year that Notch made minecraft :D
I witnessed it there :D

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rodolfovs

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Very cool, I'm going to test your game. Notch was a bit lucky  :D