How to build for a 32-bit iPad via Stencyl?

colburt187

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Can you get TestFlight on that iPad? It’s a bit long winded but you could upload a build to TestFlight then download it on the iPad.

Guzzz

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Im pretty sure an old 32-bit iPad wont take 64-bit version.  In Fact when I test from Stencyl to iPad it actually says so.
Watch my new game http://www.hitandcrash.com based on my comic strip https://www.instagram.com/hitandcrash

HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110

colburt187

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What iPad is it? I can’t play my latest game on my iPad 2 via TestFlight

yoplalala

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maybe try to put the openfl flag ( in Game settings/ settings/advanced)
<architecture name="armv7"  if="ios">

Guzzz

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Didn't work :(
Quote
jar:file:/Applications/Stencyl-full/sw.jar!/res/logview4j/images/info.gif   false   INFO   1565979390136009553   stencyl.sw.util.StreamGobbler   [haxelib] Error: haxe.xml.XmlParserException: Expected </architecture> at line 241 char 9
Watch my new game http://www.hitandcrash.com based on my comic strip https://www.instagram.com/hitandcrash

HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110

yoplalala

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Sorry I did a mistake it's
Code: [Select]
<architecture name="armv7"  if="ios" />forgot the forward slash

« Last Edit: August 17, 2019, 12:41:12 pm by yoplalala »

Guzzz

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Thanks! It seems to work. At least it compiled (for more than 1,5 hours) and deployed onto ipad. The problem is  i get only a black screen after the Splash Screen for about 30 seconds and it crashes. Its weird.  The minimum iOs is 9 and on iPad I have 10. The size screen and scale are all checked and fine. After the Splash Screen I have only one scene with just a logo, the game itself is on the next scene and I cant even get there.
Watch my new game http://www.hitandcrash.com based on my comic strip https://www.instagram.com/hitandcrash

HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110

merrak

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  • Posts: 2473
I wonder if you're running out of RAM. I don't think the iPad 2 has much.

Guzzz

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I switched x2 scale off and decided to run with x1 scale and Scale to fit feature on. With x2 scale the main atlas was about 300mb and with x1 scale 80mb. The game loaded all the scenes, but when it needed to load the First main menu again it crashed. I guess because it tried to load the main atlas again but couldn't make it for some reason. What can I change in settings to make sure it would load atlases without crashing?
Watch my new game http://www.hitandcrash.com based on my comic strip https://www.instagram.com/hitandcrash

HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110

Guzzz

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  • Posts: 439
Sometimes I can reach Main Menu and play a few levels but it crashes eventually. Moreover when it crashes it looses all the saved data (game attributes) and progression is lost. I didn't even know its possible!
Watch my new game http://www.hitandcrash.com based on my comic strip https://www.instagram.com/hitandcrash

HeadlessD is my hand-painted dungeon crawler on iOs. Made in Stencyl. https://itunes.apple.com/app/id1153392110