Create a clone of an actor - SOLVED


  • Posts: 92

Hi again,

I'm trying to create a clone of the arrow actor.

When the player presses shoot I would like an arrow to appear which would be fainter than the main arrow - so the player can see their previous angle of attack. The only problem I've got is my code for the camera follows the ball which is the last created actor. If I were to create an arrow actor then the camera would follow this. I'm trying to play around with having 2 arrows at the start - one is hidden and only appears when the shoot button is pressed. Just can't get it working at the moment.

Any help as always is greatly appreciated



Have solved this but will put up the solution.

I made a copy of the arrow and stripped out all the code. I then had it pointing to the shot direction after pressing shoot and made it show when attempts were greater than 1

« Last Edit: August 11, 2019, 01:48:04 am by johnjanowskibsc »