Fly Hunter Series Log(Demo Included!)

Mineat

  • Posts: 345
Update(3/20/2020): Working on the second stage for the full game and its art. I need help on making a fully functional slot machine for it as the stage will be based on a casino. Here is its boss.

Mineat

  • Posts: 345
Update(5/24/2020): My gaming computer went down and my mother gave me a cool laptop. I am studying my laptop as I'm moving my work to it. I turned 35 a week ago.

Mineat

  • Posts: 345
UPDATE(7/14/2020): Here is one of my slot machines in Stage 2 of the full game of Fly Hunter. This brand of slot machines will be in the foreground as one of them will operate in the middle of the stage. I will be working on the rest of the scenery for the next two months and I will work on the other slot machine after this, as I need to learn how to animate a lever being pulled to the front.

« Last Edit: July 13, 2020, 10:42:33 pm by Mineat »

Mineat

  • Posts: 345
UPDATE(7/17/2020): Here is the title art for the other brand of slot machines. I made this in Inkscape and had a bad time making it(trouble getting fonts, fitting shapes, applying wanted colors, highlighting it). Tell me if it looks finished or not, because I have many things I want to try out about its concept.

Mineat

  • Posts: 345
Update(08/30/2020):  Super late, but I've designed a few backgrounds, enemies and a boss for the extra stage in the full game of Fly Hunter. The boss attached to this post is called the lightning bug and he flashes a light from his abdomen and flies away, turning the stage into a holiday-themed stage fitting its theme for the date the game is opened on and leaving you with holiday-themed bosses and enemies before the lightning bug comes back, giving you a chance to swat it. The way to reach the stage is also kept secret.