Stencylstein 3D

NerdinaNutshell

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As of now this is kinda abandoned since there’s a lot of features in away3D that are quite essential (mostly sprite-sheet animating and spawning in 3D objects during runtime) that aren’t  well explained through the demo games (coding in some of them is sloppy/sensitive to tweaks and comments don’t clear up much and aren’t in areas were they would be helpful). I had plans of releasing it as a kit for free. As for complexity of geometry, it looked as if it was going to closer to Wolf3D with touches of Doom here and there. The other problem is that Stencyl doesn’t let you set the position of the mouse which is fine in third person 2D game but in an FPS it’s a bit of a bummer (locking the mouse every 0.1 sec would allow for camera movement with the mouse).
*Puff*

airman4

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Oh bummer
Even not releasing as a paid product eventually  ?

squeeb

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Or an open source so others can help contribute and learn?

NerdinaNutshell

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Or an open source so others can help contribute and learn?
Genius :)! What an idea! I’ll put the file in here and we’ll all have to take turns (unless there’s a better way).
*Puff*

NerdinaNutshell

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  • Posts: 220
Here's the link to a file: https://drive.google.com/file/d/1h-qjJXUpLEG9hHQSncA5in7Uvw_EMrka/view?usp=sharing

Quick note: I never bothered to make a true punch behavior, so the "punch" is a semi-automatic gun.
*Puff*

Mineat

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What if deeper HaXe coding could let you set the position of the mouse?

NerdinaNutshell

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It probably could but I don’t know how to code

« Last Edit: January 04, 2020, 08:49:15 am by NerdinaNutshell »
*Puff*

squeeb

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Awesome!  When I start coding again I'll try and help