Luyren's Cutscene Resource Pack


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  • Posts: 2019
Cutscene Pack Version 2 is now available
The update of my miscellaneous pack also applies to this pack. The tutorial video works for both packs, and you can watch it here:

Change Log
-Actor Aura now supports multiple auras at once.
-Scene Soundtrack now supports Cross-fade
   -minimum and maximum times between particles
   -select the amount of particles to create from a range
   -revamped the way you setup (use commas now, easier to read)
   -fixed limited particle indexes not deactivating.
-Player Control
   -Added coyote time (leeway to jump after falling off a ledge)
   -Updated with code to support a future resource pack (sloped semi-solid platforms)
-Slide Camera
   -Custom block now accepts tweening options
   -Auto-Scroll options and new custom block
-Time Count
   -Fixed the reset option of the modify timer custom block
-Tint Screen
   -Fixed bug when tinting the screen when you already have values on the "Tint Layers" attribute.
-Several small bug fixes that I forgot to keep track of.

-Cutscene Pack Specific
-Synchronize animation function added to the Animation Frame Events behavior.
My Stencyl resources are available here:
Cutscenes, RPG Elements, Particles, Map System and many more.