Luyren's AI and Combat Pack

Luyren

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  • Posts: 2381
<a href="https://youtu.be/dC7nI6ZsnnM" target="_blank" class="new_win">https://youtu.be/dC7nI6ZsnnM</a>
If the embed doesn't work, watch it here: https://youtu.be/dC7nI6ZsnnM
Video showcase of the big AI behavior in action, as well as the new dynamic soundtrack feature from my soundtrack behavior (which is included in my miscellaneous and cutscene packs).

I think for the next update I'll show some of the progress on the sample game, haven't decided yet.
My Stencyl resources are available here: https://luyren.itch.io/
Cutscenes, RPG Elements, Particles, Map System and many more.
Twitter

tabletop

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Hopefully you can get this out to us by this Christmas.

Luyren

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  • Posts: 2381
All the scenes for the side-scroller part of the AI and Combat sample game are done. I'll be working next on the Basic Combat part of the sample game, which should be considerably smaller, and then back to the AI and Combat for top-down stages, which I'm also thinking about making a tad shorter. I need two versions of each to contemplate the paid and free versions of this pack.

I've also finished a new behavior, Quick Equipment Switch. It allows you to cycle through items for any number of equipment slots, and includes shortcuts to specific items and some display options. That of course requires the Equipment behavior from my RPG or Cutscene packs.

I believe after the sample game stages it will be wrapping up the documentation and making an announcement video.
My Stencyl resources are available here: https://luyren.itch.io/
Cutscenes, RPG Elements, Particles, Map System and many more.
Twitter

tabletop

  • Posts: 367
Release date? Download link?