Colyseus Extension [Public Beta]

mdotedot

  • Posts: 1635
Colyseus Multiplayer Extension

Extension/Documentation/Examples: http://photoquesting.com/repo/html/Colyseus.php

Should work on Stencyl 4.x, but confirmed on 4.0.3 (Build 10561)

Confirmed publication to:
  • HTML5
  • Windows
  • Android
Should work:
  • Mac OSX
  • iOS
  • Linux

Will not work on Flash !


Examples


RAW Room Types:
RawRace

RawMove

Turn Based Types:
TicTacToe

HighCard

SetActive Player
Lock Room type:
Lock
Client As A Server (CaaS):
Pong

Physics

Hanging out in the Chat:  http://www.stencyl.com/chat/

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

mdotedot

  • Posts: 1635
More examples.


Template for online fighter/shooter


RPG :


The RPG works with the lock-based system. It has consumable inventory objects. And objects that are 'private' to your game session. So the key for example can be taken by everyone, the loot from the chest by just one player.


Hanging out in the Chat:  http://www.stencyl.com/chat/

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.

LIBERADO

  • *
  • Posts: 2715
As always, excellent contribution.

Thank you very much, mdotedot.
I'm spanish, excuse me for my bad English.
I'm not a private teacher. Please, post your questions in the public forum.

mdotedot

  • Posts: 1635
Thank you LIBERADO for the nice words.

Currently working on Endless Runner where you have to click on obstacles to keep going. You see other players transparent to get a feeling of how well you are doing.


And I'm planning more physics/collision based example games.

Hanging out in the Chat:  http://www.stencyl.com/chat/

Proud member of the League of Idiotic Stencylers! Doing things in Stencyl that probably shouldn't be done.