Tiles stay in the same place after being removed using the Tile API

mouse36

  • Posts: 18
I'm using the Tile API to remove some tiles. For some reason, actors that walk over those tiles still collide with them. The code also acts as if they're still there, they just don't appear on screen.

merrak

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  • Posts: 2644
To optimize CPU usage, Stencyl merges collision boxes of tiles into larger ones when building the game. The downside is that the Tile API can only remove tile collision boxes if they were added using the Tile API

mouse36

  • Posts: 18
ok then I'll add them with the Tile API and see how it goes

Bombini

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  • Posts: 1385
What you want works with "SimplePhysics" if that it okay for you.
Change it in settings.
Cheers!