Possibility to set actor alpha when created


  • *
  • Posts: 386
In order to fade in an actor that is not yet created, one has now to:

- create the actor
- hide the sprite
- fade the actor out with 0 seconds time
- show the sprite
- fade the actor in

It would be nice to have a field in the "create actor" block, where you can set the alpha of the actor, so that the actor can be created already with alpha=0.
Or in alternative, a "create and fade in" block or something in-between.  :)



  • *
  • Posts: 3130
I recently discussed this in chat with Blob. The opacity of an actor should be tied to it as a property. It really makes sense.
"Find the fun"