Artist looking for project

Bazmak

  • Posts: 9
Hey Hey,
     Been lurking for awhile, dabbling with Stencyl for a few months.  I learned I am not real big into code, but art and animation has been a passion of mine for years, especially sprites.  I work from home, so I have ample free time to dedicate to a project that needs an artist.  I've provided examples of my work below, hope that's ok.  Feel free to inbox me.










coleislazy

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  • Posts: 2607
Nice work! I really like that title screen. If I only had the time!

Bazmak

  • Posts: 9
Thanks coleislazy! I remember taking some time on that title screen  8) Doing it in pieces made things go a little quicker for me.

Stencyl Ninja

  • Posts: 246
Can you make realistic proportioned dark gothic medieval characters for a beatemup style game?
What about (NES) Punch-Out style boxers for a boxing game?

Bazmak

  • Posts: 9
Can you make realistic proportioned dark gothic medieval characters for a beatemup style game?
What about (NES) Punch-Out style boxers for a boxing game?

Yes and Yes  :D Two types of game I grew up on.

Hectate

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  • Posts: 4643
Welcome!

That is some great work you've got there, impressive. I have plenty of projects that I wish I could start but so little time to work on any of them, much less my current project. Whatever you do find to work on, I'll be interested in seeing it.
:
:
Patience is a Virtue,
But Haste is my Life.
Proud member of the League of Idiotic Stencylers; doing things in Stencyl that probably shouldn't be done.

System4Studios

  • Posts: 44
Just sent you a P.M. Awaiting for your reply.
Games:
Pitluff: http://tinyurl.com/8y5uovn
The World of Pitluff (In Development):
http://tinyurl.com/cv39ooj

Fraz

  • Posts: 159
Your stuff looks pretty good, I like the tileset you did there, tiles are so beyond me... The one tile I actually made in my game sticks out like a sore thumb, it's ridiculous.

Anyways, PM sent! Hope we can work together in the future :)
Fraz
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Bazmak

  • Posts: 9
Thanks for the compliments!  Got my hands full now, found some great stuff to work on in the community here.