In the second image the window is scrolled so that the background image is partly above the visible area. The actors for ball and flipper, which are located on the background in the first shot are now below the visible area.
Put another way; when using the zoom tool I see the highlight showing where the zoom will take place. I click with that highlight on the area where the ball and flipper actors are located. When it zooms, the ball and flipper are correctly on screen - but the background is raised up above them, leaving white.
This does not affect the game and when I zoom back to 100% it appears normal. It's only when zoomed in that the effect takes place.