How to make an animation override another then go back - SOLVED

docskull

  • Posts: 65
It's a question that happened before here, but I did not find any answer about how to code it:

-I have a walk animation, and when I switch to "jump" animation, it sticks on the jump animation and never goes back to the walk animation.

How can this be fixed, please? Thanks in advance

« Last Edit: February 25, 2012, 11:35:32 am by docskull »

SteveMcQueenRat

  • Posts: 71
I figure you could probably do "If the bottom (or top, haven't used collision in a while, but I'm fairly sure it's bottom because it's attached to the actor) was hit switch animation to walking animation". Screenshot is how it would be set up.

docskull

  • Posts: 65
THanks friend, this solved this specific case indeed. :)

But do anyone happens to know about a more general approach to animation overrides? So I can "stop walking - attack - resume walking" for example

SteveMcQueenRat

  • Posts: 71
Well it's almost the same thing. The word on the second to last line is "self" by the way.

« Last Edit: February 25, 2012, 09:00:00 am by SteveMcQueenRat »

docskull

  • Posts: 65
Thanks a lot, I am working now on each case for the rights conditionals. :D