Bug Issue: Non-looping animation isn't working after pausing


Pages: 1

makaydenko

  • Junior Stencyler
January 17, 2021, 11:45:31 pm
Testing scenario:
1. Create an actor with one non-looping animation that contains several frames. The animation is working.
2. Pause the game and kill the actor.
3. Unpause the game and go to 1. The animation isn't working and the actor stays with frame #0.



Stencyl v4.0.4 (Ubuntu 20.04.1 LTS)
« Last Edit: January 19, 2021, 09:46:45 am by makaydenko »


Issue updated by makaydenko - January 19, 2021, 09:46:44 am
  • Issue renamed from "Non-looping animation doesn't working after pausing" to "Non-looping animation isn't working after pausing"


Pages: 1

Details

  • Reported
    January 17, 2021, 11:45:31 pm
  • Updated
    January 19, 2021, 09:46:44 am

  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags