Bug Issue: Crashes on iOS - Null Function Pointer (b10756)


Pages: 1

soereide

  • Subscriber - Stencyl Studio
  • *
July 04, 2021, 04:12:03 am
Getting some new crashes after updating to the new betas. This might be a problem with my code, but I can't find it.

This is running on iOS 14.6, iPhone 12 Pro.

Code: [Select]
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] ApplicationMain.hx:316: Null Function Pointer
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] ApplicationMain.hx:323:
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] Called from com.stencyl.Input.onTouchBegin (com/stencyl/Input.hx line 22)
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] Called from openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 402)
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] Called from openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1398)
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] Called from sys.net._Socket.SocketInput.readBytes (/Users/tommy/Library/Application Support/Stencyl/runtimes/HaxeFoundation/haxe/4.2.1-osx/std/cpp/_std/sys/net/Socket.hx line 58)
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] Null Function Pointer
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] libc++abi: terminating with uncaught exception of type Dynamic
2021-07-04 11:42:49,443 INFO  [Thread-27] stencyl.sw.util.StreamGobbler: [ios-deploy] PROCESS_STOPPED
« Last Edit: July 04, 2021, 06:52:30 am by Justin »


New attachment added by soereide - July 04, 2021, 04:13:17 am


New attachment added by soereide - July 04, 2021, 04:13:29 am


Justin

  • Master Stencyler
  • *
July 05, 2021, 03:49:15 am
Did you have a multi-touch event on an Actor behavior? If so, I think I've fixed this in 4.1.0-beta3-b10757.


Issue updated by Justin - July 05, 2021, 03:51:43 am
  • Status changed from New to Need Info


soereide

  • Subscriber - Stencyl Studio
  • *
July 06, 2021, 07:41:49 am
Did you have a multi-touch event on an Actor behavior? If so, I think I've fixed this in 4.1.0-beta3-b10757.

That's right, I was using multi-touch events on an Actor behavior.

It's working now. Thanks!


Issue updated by Justin - July 06, 2021, 07:43:47 am
  • Status changed from Need Info to Resolved


Pages: 1

Details

  • Reported
    July 04, 2021, 04:12:03 am
  • Updated
    July 06, 2021, 07:43:47 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Resolved
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags


Attachments

* 2021-07-04_11-35-20.log (1115.67 kB - downloaded 17 times.)
* SystemProperties.log (4.08 kB - downloaded 19 times.)