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Bug Issue: Stencyl 3.5 performs much worse than Stencyl 3.4 on HTML5 with multiple actors.


Pages: 1

LIBERADO

  • Expert Stencyler
  • *
October 28, 2017, 02:06:00 pm
These scenes have actors only, no tiles. (platforms are also actors)

With Stencyl 3.4 Build 9328 on HTML5:


With Stencyl 3.5 Build 9628 on HTML5:
« Last Edit: October 28, 2017, 02:09:44 pm by LIBERADO »


New attachment added by Justin - October 28, 2017, 04:33:29 pm


Justin

  • Master Stencyler
  • *
October 28, 2017, 04:34:46 pm
Performance seems fine for me in a scene with nothing but actors. Could you send me your game?

  • Status changed from New to Need Info
« Last Edit: October 28, 2017, 04:33:52 pm by Justin »


LIBERADO

  • Expert Stencyler
  • *
October 28, 2017, 05:22:10 pm
Okay, I have sent you my game via PM.
The code of this game does nothing complex or special. Simply, there are multiple actors on the scene, and they are overlapped in pair, each small square actor has another small square transparent actor overlapped, but they are not set to collide with each other. So, this is not a collision problem, and it is not a code optimization problem, it works fine with Stencyl 3.4
Please, check the performance of 3.4 versus 3.5 on HTML5 with my game.
The same game, but very different FPS depending on the Stencyl version.
« Last Edit: October 28, 2017, 05:42:09 pm by LIBERADO »


Pages: 1

Details

  • Reported
    October 28, 2017, 02:06:00 pm
  • Updated
    October 28, 2017, 05:22:10 pm

  • View Status
    Public
  • Type
    Bug
  • Status
    Need Info
  • Priority
    Normal
  • Version
    Stencyl 3.5
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags


Attachments


* Screenshot 2017-10-28 16.31.53.png (254.93 kB, 638x484 - viewed 20 times.)