Bug Issue: [HTML5] [Framerate] Tiles make html5 games framerate drop


Pages: 1

jol

  • Subscriber - Stencyl Indie
  • *
July 06, 2017, 08:30:33 am
When exporting a game on HTML5 the game run smoothly until tiles are added. If the game display Tiles, the framerate drop. The tileset used is very small and the tiles don't have any collision.


rob1221

  • Master Stencyler
  • *
July 06, 2017, 09:17:11 am
Is this issue exclusive to 3.4 or does it happen in 3.5 too?
  • Status changed from New to Need Info


LIBERADO

  • Expert Stencyler
  • *
July 06, 2017, 12:45:45 pm
As far as I know, Stencyl 3.5 can't compile for HTML5: http://community.stencyl.com/index.php?issue=873.0
« Last Edit: July 06, 2017, 12:46:17 pm by LIBERADO »


Issue updated by rob1221 - July 06, 2017, 12:51:12 pm
  • Status changed from Need Info to New


jol

  • Subscriber - Stencyl Indie
  • *
July 07, 2017, 05:27:37 am
Same issue with Build 9476 (3.5 beta I think?) I had a bug with the HTML5 but I found a workaround to make it work see here : http://community.stencyl.com/index.php/topic,51806.msg286262.html#msg286262


Issue updated by Justin - February 04, 2018, 01:10:43 am
  • Tags added: 3.5 NP


rob1221

  • Master Stencyler
  • *
March 09, 2018, 11:39:15 am
I'm not seeing this issue in my testing.  Do you have a sample game that shows this problem using the latest Stencyl build?
  • Status changed from New to Need Info


Pages: 1

Details

  • Reported
    July 06, 2017, 08:30:33 am
  • Updated
    March 09, 2018, 11:39:15 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Need Info
  • Priority
    Normal
  • Version
    Stencyl 3.4
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags