setting the blend mode for an image doesn't seem to work for me on IOS - works in flash, so I'm sure i'm doing it right. I know only normal, add and multiply work on iOS, blend works for actors on IOS, just not images.
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rob1221
- Master Stencyler
Actors support some blend modes on desktop/mobile through its tilesheet, but image instances don't have tilesheets so they don't get the blend modes. This was known when the image API was created so I have no idea why that block isn't marked as flash only. If there was a plan to support blend modes with instances I'm not aware of it (and I'm the one who added them to actors).
rob1221
- Master Stencyler
The block has been modified in b9298 to indicate that it is flash only. Since it wasn't intended to work outside of Flash I'll change this issue to a suggestion.
- Type changed from Bug to Suggestion
- Tags added: openfl
rob1221
- Master Stencyler
I tested the add blend mode for images in Stencyl 3.5 and it works as expected so I'm assuming this is resolved. I don't know which other blend modes are supported though.
- Status changed from New to Resolved
Pages: 1