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Bug Issue: Scale To Fit (Full Screen) Not Working on 3.5 (Build 9454)


Pages: 1

Konig Studios

  • Subscriber - Stencyl Studio
  • *
May 18, 2017, 10:45:19 am
updated to 3.5 (Build 9454) and the scaling of the game completely messed up from 3.4 (build 9300). Seems to have elongated everything vertically, and thing are going below the screen now. Also the loading screen is not scaling.
« Last Edit: May 18, 2017, 10:46:16 am by Konig Studios »


Issue updated by Konig Studios - May 18, 2017, 10:46:16 am
  • Issue renamed from "Scale To Fit (Full Screen) Not Working" to "Scale To Fit (Full Screen) Not Working on 3.5 (Build 9454)"


Issue updated by rob1221 - May 18, 2017, 10:53:52 am
  • Status changed from New to Confirmed


Konig Studios

  • Subscriber - Stencyl Studio
  • *
May 20, 2017, 05:15:28 pm
Any Idea when this will be fixed? I can do without Admob for the compile by switching, but the screen scale really stops me from publishing update, and 3.4 has an error on Xcode export build due to Haxe update. (I need to export Xcode because I want to add Flurry analytics)

Thanks


rob1221

  • Master Stencyler
  • *
May 20, 2017, 05:59:02 pm
I don't know when.


Konig Studios

  • Subscriber - Stencyl Studio
  • *
May 21, 2017, 12:15:28 am
I don't know when.
Ok. Well I reverted back to 3.4 then but do you know how to clear the errors the Xcode export throws? See images below




Justin

  • Master Stencyler
  • *
May 21, 2017, 12:49:13 am
This should work for you. Post in that topic if it doesn't.

http://community.stencyl.com/index.php/index.php?topic=51366.msg284598#msg284598


Pages: 1

Details

  • Reported
    May 18, 2017, 10:45:19 am
  • Updated
    May 21, 2017, 12:49:13 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Confirmed
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Game Scaling

Tags