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Topics - BlightXP

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1
Ask a Question / CONVERT STENCYL SWF TO ANDROID APK FILE
« on: February 10, 2014, 10:46:55 pm »
CAN ANYONE KNOW HOW TO MAKE THIS? I MEAN WITHOUT THE PRO LICENSE OF STENCYL? IS THERE ANY?

AND ONE THING, IF IM GOING TO PURCHASE PRO, DOES THAT COME WITH THE 3.0?
DON'T REALLY KNOW HOW IT WORKS OUT. KINDA NOOB HERE.

THANKS.

2
Ask a Question / QUICK QUESTION
« on: February 03, 2014, 12:03:27 am »
WHATS THE DIFFERENCE OF ANDROID TO IOS?
WELL I HAVE A GAME (JUST A FLASH GAME) ALMOST COMPLETE. BUT IM PLANNING TO PUBLISH IT ON ANDROID. (NEVER KNEW ABOUT THE FLASH + MOBILE TAB IN CREATING NEW GAME)
SO DO I NEED TO REMAKE MY GAME UNDER THE FLASH + MOBILE GAME?OR I JUST STICK WITH MY FLASH ONLY GAME?

3
Ask a Question / FLASH TO ANDROID
« on: February 01, 2014, 11:44:12 pm »
hi everyone, can anyone here make my flash game into android game?haha..
i really need the .apk file of my stencyl game.

4
Old Questions (from 1.x/2.x) / ACTION SCRIPT ERROR
« on: January 31, 2014, 10:33:30 pm »
TypeError: Error #1009: Cannot access a property or method of a null object reference.
   at org.flixel::FlxPreloader()[/home/stencyl/stencyl.net/jenkins/jobs/StencylWorks-Dist/workspace/plaf/flash/flixel/org/flixel/FlxPreloader.as:120]
   at scripts::Preloader()[C:\Users\Toshiba\AppData\Roaming\Stencyl\stencylworks\preview\scripts\Preloader.as:17]

DON'T REALLY KNOW WHERE TO FIX THIS. -.-

5
Resolved Questions / SAVE-EXIT-LOAD, STILL DON'T KNOW HOW (SOLVED)
« on: January 25, 2014, 07:44:57 pm »
as the title says it all, can i save my game (level where i am) exit the flash game(hit the x button at the top right of the flash window) and reload it after i reopen the game?

or i need some kind of a text file to make this working?  ::)

6
Game Art / PIXEL UFO
« on: January 24, 2014, 02:11:12 am »
can anyone make my actor much more attractive for a game. ^^
maybe a much thinner than this one.  :P

thanks in advance.  ;D

7
Resolved Questions / POP UP ACTORS IN PAUSED GAME - SOLVED
« on: January 23, 2014, 01:33:35 am »
hi everyone, i just want to ask about making a pop up actors (i mean buttons like resume, reload and quit to menu) after the player hit the pause button.

i'm thinking of creating actors after the pause button was clicked but the problem is what should be the trick to make the other button disappear? i've tried the kill last created actor but still have another actor left in the game screen..

hope to find a solution for this.

-sorry about my grammar. xp

8
Game Art / UFO (toon style)
« on: November 16, 2013, 01:51:22 am »
Can I make a request for a toon style ufo? This would be the player in my game. A garbage abducting ufo. I just cant make one. LOL ;D

Tnx alot in advance. :'))))

9
Ask a Question / KILLING ACTOR AFTER COLLIDING TILES
« on: September 24, 2013, 05:46:51 pm »
Here's what should happen, I have a FLYING actor that should avoid foreign object like platforms or tiles. Someone told me to use tile API but unfortunately I don't know how. And how it works. ;p

I want my actor to be killed after colliding a tile, what should be my best option? Is there any code like the "colliding with group" blocks?

(not really good at coding ^^)

10
Windows / Mac / Flash / HTML5 / Day Dreaming
« on: May 03, 2013, 05:03:25 am »
STENCYLARCADE -- http://www.stencyl.com/game/play/18901
NEWGROUNDS -- http://www.newgrounds.com/portal/view/616977?updated=1

Need your comment/feedback. xp


---EDITED, FIXED.

11
Resolved Questions / Regen fatigue when boolean becomes false (SOLVED)
« on: April 22, 2013, 08:27:06 pm »
I want to make my player's fatigue regenerate when boolean becomes false.

I try using the do every x seconds under the 'false' block but it keeps on regenerating even if the boolean is set to true.

Anyone know a trick?

12
Game Ideas / Need your idea here
« on: April 20, 2013, 02:53:18 am »
This is for my game so I think this topic belongs here. :)

Anyone, what should a COW eat for him to be stronger? (rather than grass. xp)

13
Ask a Question / Offscreen bounds. WHAT & HOW?
« on: April 08, 2013, 12:06:21 am »
Hi there. What does offscreen bounds do?

I have an AI actor that moves at random direction and  sometimes it gets out of the screen. I want my actor to stay inside without using tiles as borders.
So I think 'offscreen bounds' can be used as an invisible border. correct me if I'm wrong. (NOT SURE WITH THIS SO I HAVE TO ASKED. ^^)

14
The topic title, I don't its working.
I have set a changing number attribute and make a code to create an actor after the 'number attribute' seconds. This just take the initial value, and always create actor with same time interval.

So my question is this, is there any way I can make this 'do every blah blah thing' with changing number?

15
Resolved Questions / Stop an actor from moving (SOLVED)
« on: April 06, 2013, 07:35:42 pm »
How can I stop an actor from moving? I'm using the push block, and I want my actor to stop the 'pushing force' after a blah blah time.

like a dash-then-stop motion.  ::)

-this would be an AI code, I prefer screenshot or explanation rather than a premade behavior in forge. thanks.. ^^

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