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Topics - Powerspell3

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Bug Archives / Game Won't Compile (possibly from updating?)
« on: June 03, 2016, 04:23:12 pm »
My game was loading and playing fine last night, but after updating to the newest Stencyl (was a couple versions behind), the game no longer runs. Instead I get an error message that my game cannot be compiled. This was the exact reason I was scared to update for so long.

Whenever I start Stencyl it has it has a dirty installation and that I need to reinstall or relocate the stencyl folder to prevent engine problems. How do I do this without losing the games I am working on?

- UPDATE: I just noticed the compile error message says one of my images is too large to be included or something? It worked fine before updating and I don't see any images that could be too large... But could this also be an engine error from "Dirty Installation"?

*I attached the log files or whatever. Help please :'/

Bug Archives / Can't import a gif
« on: June 03, 2016, 01:07:21 pm »
Whenever I have tried to import two different gifs stencyl displays an error message that stencyl has overloaded, then it shows the 90% memory warning. When I exit the image upload box, the gif then shows up... However, not all frames are there and don't work properly. Whenever I try to exit the game and editor (which is very laggy at this point) it doesn't let me save. Whenever I save the save dialog stays on the screen indefinitely. In the rare cases that it saved during force quitting the application, it has missing image files when I reopen the game. What to do?

Ask a Question / How to Save a Screenshot?
« on: January 22, 2016, 06:33:25 pm »
Hello! I have a screenshot button as a part of my user interface, but I can't seem to find any way to save the current scene as a screenshot on the hard drive.

Ask a Question / User Interface Issue
« on: January 22, 2016, 06:30:29 pm »
Whenever I have an actor over a User Interface (even when not visible) the user interface is still interactive.
For example, whenever I click on the actor that is covering up an interactive button, the button still activates even though there is another actor in front of it, even when hidden.

Is there a workaround or fix for this?

Ask a Question / Sackboy Character for "LittleBigPlanet: Flash"
« on: September 05, 2015, 11:04:15 am »
So I'm sure it's unheard of in this community, but last year I was given permission by the community managers of Sony to recreate LBP in the form of a free, non-profit, and fan-made flash game. Progress has continued to be made for over a year and there has been lots of time off of working on this, at least 3 restarts, but now I have finally managed to capture the vibe of the original LittleBigPlanet that makes it feel nostalgic enough to earn the LittleBigPlanet title.

However, I need a model of the main character, 'Sackboy'. It shouldn't be pixel art, but instead decently animated and somewhat cartoonish/realistically textured. It needs to fit the theme of the screenshot I've attached to this post.

If you think you can create this, know how, or know someone who can, please let me know as soon as possible. The Private Beta for this game is planned to launch before the end of this year to test out the UI, character controls, and at least one level/mini-game.

There's a lot of work to be done, but the project cannot continue until a character is created. This is basically the biggest project I've ever worked on, and the developers of LittleBigPlanet are even expecting to see the semi-finished/finished game. They will also be linked to the beta, and although free, your name will be in the credits/opening screens of the game. :)

Thanks so much for taking your time to read this, and I desperately hope someone can help.

You can test out an earlier build of the game (which has drastically changed by now) here:
Hold down the "Ctrl" key to open/close the popit menu


Basically when my mouse hovers over an actor I want a tooltip to appear without having to design an image and import it as an actor. What is the easiest and simplest way to do this? Video tutorials would help most. I find it easier to replicate that way, but please explain the best you can! :o

Another issue I need help with is that I have a menu that shows up when you hold down the control button (ctrl), and when the layers are hidden for the menu (which makes the menu hide completely), you can still hover your mouse over where the items are when they were visible and can hear the hover sounds and when you click these items, although invisible, it still works.
How can I deactivate all actors on a layer? Like when I hide the menu there should be no sound and it shouldn't be clickable like when it is visible.

Thanks a ton! :)

Pages: 1