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Topics - connormcguire

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Resolved Questions / [Solved] Conditional Collision? Or Toggling Collision?
« on: November 03, 2011, 02:33:26 pm »
I've been tearing my hair out trying to figure this out. I feel like I'm missing something here.

Is it possible to create an actor(or platform) that doesn't collide if it's hit from the bottom? I'm trying to make a Castlevania style platform that works like the platforms in this video from 29 seconds on:

The player passes through them if they are traveling upwards, but then collides normally otherwise.


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