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Topics - behdad

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1
Hi.I manually updated android sdk and build tools and platform tools  to latest versions and I built the game and no problem.will it cause any problem?

2
Ask a Question / has anyone worked with heyzap extension?
« on: May 15, 2016, 11:43:09 pm »
Hi.I want to use Heyzap extension for my game.I read the wiki but can't understand it well.my questions:
first we must "fetch" ads and then "show" block instantly under "fetch" block?
I didn't find out call backs...if  the ad "did successfully load?"(as said in block) or if it "did fail to load" or "is pressed(clicked) or "is showing" what should I do for each of them?for example pause game?

3
Hi.why my Stencyl(I have a free version) doesn't have android 5.0 (api 22 - lollipop) in target versions?I am using widows 10.

4
Hi.I open my game and then I press the android home button to set it into background and then I will open another game like subway surfers and after some seconds a text will appear that say "unfortunately my game(my Stencyl project) has stopped"
why?!what should I do?

5
Resolved Questions / when Stencyl 3.4 will come?
« on: May 04, 2016, 02:20:42 am »
Hi.I'm not Stencyl subscriber and now I have Stencyl 3.4 beta 2 build 8868 free edition.I want to know if I upgrade to studio I will receive a newer build?!

6

Not anymore. They were in the past but that is no longer the case.so what will happen to them? ???

7
Ask a Question / how to make actors work on pause state?
« on: April 30, 2016, 12:49:38 pm »
Hi.I want to when game is paused spin(every 1 second) an actor(the replay button for example) to make some kind of effect but it won't work.even I unchecked "can be paused" for that specific actor but no successes. What should i do?

8
Ask a Question / how to make a loading Scene?
« on: April 27, 2016, 07:47:04 am »
Hi.My atlas manager shows that my Main Atlas will use 25 mb memory in 1x scale and 87 mb memory in 4x scale.and when I start the game It will show a black screen for at least 15 seconds.Stencyl article about managing atlases says make a loading screen with a fake progress bar for example and load your atlases then switch to "real" Scene.But again the black screen will be appear.How to make a loading screen? :(
http://www.stencyl.com/help/view/mobile-atlases/

9
Ask a Question / play multiple musics in a reloading scene
« on: April 18, 2016, 02:46:25 pm »
Hi.I have a one scene that every 1 second(because of game play of game) reloads.So my musics replay again and again.I can play only one sound and  put it  into a Boolean Attribute (with false default value) and play a sound on it when it is false and then ,  before Scene reloaded set it to false.But my issue is that if first song finished I want to play the next song.I know I can use the "when channel is done " event but I don't know how to manage it because The Scene is reloading every 1 second. :(

10
I made a scene behavior that in "when created"event  I created some actors(with create  actor block) in it...how can I in "when updating" event say to If mouse pressed on specific actor that I have made In "when creating" event do something?How can I initialize actors that I have made in "when created" In "when updating" event?should I set an attribute to them?If I have multiple actor with same actor type what should I do to recognize specific ones of them?

11
Ask a Question / how to set splash screen for android?!
« on: February 28, 2016, 02:44:18 am »
Hi.I want to use splash screen for my game but in the mobile setting section there is splash screen only for ios and ipad?!
should I use a Scene instead of splash screen for android and switch to next scene after for example 3 second?
and can I ignore splash screen for ios and put a Scene that will be switch to next scene?

12
Ask a Question / how to tinting the screen when pause game on mobile?
« on: February 23, 2016, 12:34:22 pm »
Hi.I read the article about pausing game an about loose focus and how to tint background in stencylpedia:
http://www.stencyl.com/help/view/pausing/
In that article there is a block that has set blend mode in drawing>styles but currently it is not included in stencyl blocks and has been removed!!!
what should i do to make screen tint or what is alternative block for that removed blend mode block?!
I uploaded that deprecated image below...

13
Ask a Question / how to set angle for a text when drawing?
« on: February 23, 2016, 01:20:34 am »
Hi.when we draw a text on specified x position and y position in when drawing (Basics) how to set angle for that text by events block?
for example draw text in X (screen width/2) and Y  (screen height/2) with 45 degrees?

14
Ask a Question / Stencyl Android immeresive mode
« on: February 19, 2016, 01:27:52 am »
Hi.finally i found out how to use immersive mode in android to make game completely full screen by this topic :
http://community.stencyl.com/index.php?issue=46.20
 but when I replace GameActivity.java it doesn't work for me on my tablet...is this because I have a trail mode of Stencyl?should i have Stencyl studio to can use immeresive mode with that GameActivity.java file?

15
Ask a Question / Stencyl scaling issue on different screen size...
« on: February 17, 2016, 01:29:22 am »
Hi.i follow Stencyl instructions and set my game screen size to 480*320(portrait) .I drew my game assets in 1920*1280(and all assets have drawn according to 1920*1280 for example the start button is 512 * 512) as stencyl said before and i import them in 4x scale...and I set scaling method to scale to fit(full screen) but in 3 different android  devices (4.5 inch , 3.7 inch  and 8 inch tablet) always there is white area bottom of game...i don't know what should i do!...I asked from the maker of soccer ball juggle and he answered me in this topic
http://community.stencyl.com/index.php/topic,33428.15.html
but i didn't catch it very well...please help me!stencyl scaling system is going to crazy me!I attaced a screen shot of game too.....
thank's.

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