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Fixed Bugs (3.x) / Accelerometer values reversed between iOS and Android
« on: March 24, 2013, 06:15:19 am »
Sry for the double mentioning but the topic (http://community.stencyl.com/index.php/topic,18524.0.html) wasn't moved to the Bugs sub-forum... so maybe it was overseen.
I recognized that the accelerometer values for both, x- and y-axis are reversed between iOS and Android targets (even without having auto-rotate enabled).
i.e. after setting an actor's x-speed to a positive multiplicated x-accelerometer value, the actor moves to the right on Android but to the left on iOS when tilting the device to the right.
Not a crucial thing though. Testgame attached.
I recognized that the accelerometer values for both, x- and y-axis are reversed between iOS and Android targets (even without having auto-rotate enabled).
i.e. after setting an actor's x-speed to a positive multiplicated x-accelerometer value, the actor moves to the right on Android but to the left on iOS when tilting the device to the right.
Not a crucial thing though. Testgame attached.